For Retail Media in Gaming, It’s a ‘Choose Your Own Adventure,’ Says KINESSO’s Owen
The advertising world is obsessed with capturing fleeting consumer attention across a multitude of distraction-laden screens. But one environment, more than most, boasts undivided focus. Unlike passive television viewing or social media scrolling, which are often accompanied by a second screen, gaming demands a player’s full concentration. This is the opportunity for retail media, a market which Forrester projects will grow to $312 billion globally by 2030, according to Amie Owen, chief commerce officer, KINESSO. Beyond the marketing funnel “We want to be where our consumer is, where our audience is, and so it [...]





